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Wearne

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Fist Wearne is a human ranger and a member of the Flaming Fist. He can be found in Rivington in Act Three.

Portrait Wearne.png
I've got my eye on you. And them over there, too. I don't miss a thing.
Wearne

Involvement[edit | edit source]

Wearne is stationed together with Kepso Fist Kepso and Silena Fist Silena just outside the South Span Checkpoint. They form the first line of guard, preventing refugees from entering Baldur's Gate through Wyrm's Crossing. While Silena and Kepso are arguing with several refugees who beg to let them in, Wearne walks back and forth across the path leading to the checkpoint and does not take part in the conversation.

Unlike most other Fists at the checkpoint, Wearne does not express his opinion on the presence of refugees if spoken to, being keen on carrying on his duties.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Brace Ranged.webp
Brace (Ranged) Brace (Ranged) (Movement Speed)   –  Heavy Crossbow
Spend 6 m / 20 ft of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.
Recharge: Short rest
Ensnaring Strike Ranged.webp
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) (Action + Bonus Action + Level 1 Spell Slot)   –  Heavy Crossbow
Damage: 7~21
D10 Piercing.pngD6 Piercing.png
1d10 + 5Damage TypesPiercing
+ 1d6Damage TypesPiercing

Your attack summons thorny vines that possibly Ensnare Ensnare your target.

Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Help action to try and tear away the vines.

STR Save
 Range: 18 m / 60 ft
Piercing Shot.webp
Piercing Shot Piercing Shot (Action)   –  Heavy Crossbow
Damage: 6~15
D10 Piercing.png
1d10 + 5Damage TypesPiercing

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Ranged Attack.webp
Ranged Attack Ranged Attack (Action)   –  Heavy Crossbow
Damage: 6~15
D10 Piercing.png
1d10 + 5Damage TypesPiercing

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft
Volley.webp
Volley Volley (Action)   –  Heavy Crossbow
Damage: 6~15
D10 Piercing.png
1d10 + 5Damage TypesPiercing

Fire a cascade of magical broadheads and bodkin arrows upon nearby foes.

 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)

Notable loot[edit | edit source]