Ad placeholder
Stunning Strike (Unarmed)
Jump to navigation
Jump to search
"Stunning Strike" redirects here. For the armed version, see Stunning Strike (Melee).
Stunning Strike (Melee) is a Monk weapon action. It allows a monk to attempt to stun a target with an unarmed strike.
Ki Point to deal normal unarmed damage and possibly the target.
Description
Spend a
Properties
- Cost
Action
- Cost on hit
Ki Point
Damage:UnarmedBludgeoning
- Details
Melee unarmed attack roll
CON Save (Weapon action DC)
Range: Normal weapon range
Condition: Stunned
Duration: 1 turn
Weapon action DC Constitution saving throw
- Cannot move or take
Actions,
Bonus Actions, or
Reactions.
- Affected creature automatically fails
Strength and Dexterity saving throws.
- Removed by Freedom of Movement, Greater Restoration, Unshackling Strike.
How to learn
Classes:
- Class level 5: Monk
Notes
- The
Saving throw for this attack is rolled against the attacker's weapon action DC given by:
- Weapon action DC = 8 + Proficiency Bonus + Strength or Dexterity modifier
- The DC in the tooltip incorrectly shows the Spellcasting DC which is determined by the Wisdom modifier instead.
- The range of this action is based on your equipped melee weapon. With an
Extra Reach weapon, the range of the punch is extended to 2.5 m / 8 ft.